Saturday, 6 February 2010

Brooklyn is Watching UPDATE

The Brooklyn is Watching site was hacked again today (Saturday 6th Feb), this was also the cause of all the recent spam comments. It has been fixed by Jay, who has also made an announcement concerning the future of the project.

Wednesday, 3 February 2010

Aequitas needs YOUR voice

To contribute to this ambitious and exciting art project you just need your computer, a microphone and your voice. I recorded myself using the very easy to use Voice-it application, but there are other options available, check the website for details or contact Sowa Mai in SL.

Basically a "Field of Voices" is being created that is based not only in Second Life but also in six different galleries across the globe. They need a ten second audio clip, you can say anything you like, I said my name, location and a short quote.

What I appreciate most about this project is that it doesn't limit itself to residents of Second Life, anyone can participate and the work can be experienced in physical gallery spaces, opening it up to a much wider audience.

Tuesday, 2 February 2010

Brooklyn is Waning

 





I've been a fan of, and occasional contributor to Brooklyn is Watching since it's creation by Jay Van Buren in early 2008. The weekly podcasts were a very welcome and much needed addition to Second Life art, providing stimulating, intelligent critique, and provoking lively discussions on the blog. I'm talking about it posthumously because unfortunately activity on the blog and the podcasts have been very sporadic for some time now, but with the recent move to Mab Macmoragh's excellent Soup sim I presumed this would mean things would get back on track. Sadly the project seems to be dying, the only comments on the blog lately are spam and nobody is removing them. I emailed Jay about this a while ago, and then again recently but the spam is still there, I even offered to moderate the comments but haven't had a reply.























Jay created something very innovative with Brooklyn is Watching, it was such a vital addition to the wider SL art scene so I am very sad to see it descend into its current state. Perhaps lack of spare time is an issue, but there should at least be an announcement on the blog letting everyone know what's happening, as it stands there is just confusion. I really do hope things will pick up again and the project gets revitalised, or if it does close then it does so with dignity.

Friday, 8 January 2010

Empire

This machinima was originally part of a Second Life installation, on display at the Arthole gallery in 2009. As the work will unlikely be seen again in its entirety I'm showing the video online as I think it can stand alone and is still of interest.



Text taken from the original accompanying notecard in SL:
"The central component of this multimedia experience is a machinima I started filming back in 2006; a series of one minute avatar portraits, inspired in part by Andy Warhol's so-called screen tests. During this long delay I've been considering how best to present the portraits, and I've created a space that incorporates photography and sound montage to compliment the thirty minute film. It is a homage to Warhols' groundbreaking Exploding Plastic Inevitable events and the Factory Superstars, and a commentary on the impact of technology and the cult of personality."

Huge thanks to everyone who appeared in the film - Ayu Sura, CensoredMy Lunt, CodeBastard Redgrave, Darkdharma Daguerre, Demian Caldera, Dianna Granville, Elliebob Bean, foehn Breed, Freya Junot, Gore Suntzu, Hank Goodliffe, Henrietta Strangelove, Jacqueline Trudeau, Kaligne Caligari, Klink Epsilon, Larinda Cordeaux, Lecktor Hannibal, Nikkol Paine, Nyna Slate, Paz Lorenz, Phinn Boffin, Raul Crimson, Ryntha Sauvage, Squeedoo Shirakawa, StevenW Bohm, SunShine Kukulcan, Susi Spicoli, Tayzia Abattoir, Tya Fallingbridge, Veronique Vernon.

Many avatars were not included in the final edit for various reasons, thanks to all those people too, you know who you are.

Some screenshots of the installation:


















Recording of the launch event:

Tuesday, 15 December 2009

Call for community management at Odyssey

Passed via Mab Macmoragh's group in SL -

Please read the web page here for the call for community management at Odyssey, and post in comments if you can help:

-------------------------------------------------

Description from From Helfe Ihnen:

Odyssey Management Job Description

----
Curating
skills: Know about high quality fine arts, real art history, ...

- Keep the spirit of Odyssey!
- Check out SL artists and art places
- Make connections to art people
- Invite artists
- Keep away bad art
- Make a program (for 2010 (see below))
- Help artists with their exhibitions (Building, scripting buy things and more or engage and pay people for this)
- Create Posters, keep the Corporate Identity of Odyssey
- Place posters inworld
- Post Notices in the Odyssey Group (reach 600+ members)
- Have ideas to force art in SL
- Make connections to media art scene in RL
- Try to bring new artists into SL
- Be there, talk to the people, help visitors, be nice
- ...

Administration inworld
- Manage building rights, parcels, ect
- React on needs of inhabitants
- Remind them to pay rent
- Return spam prims every few days (Because all members can build nearly everywhere)
- Think about the resources and how they can be used and optimized
- Check the avatar scanners, invite people into Odyssey Group (Important but time consuming)
- Keep an overview about rent income and investments into Odyssey needs

PR in www / RL
- post actual informations on the Odyssey Ning
(new shows, and everything that is about art in sl to keep the ning interesting)
- Remove spammers (daily 2-3) from the ning
- Use the mailing list

- Moderate the facebook group, invite new members, place cool posts
- Use Twitter to spread art news
- Contact art magazines, blogs ect

Archive !
- On events take pics and videos or engage people for that
- Archive and document all exhibits, text and more on the ning and on Flickr group
- Archive exhibitions on YouTube

Ideas I have but cannot implement anymore:
- A third simulator ( another Island owned by our sponsor) shall be moved to south of Odyssey (more detailled plans later)
- Probably we can offer an art award in 2010 - our sponsor might donate, I have some ideas (not plans) to use this for pr, new artists and a programm during 2010
- Would be good to make Odyssey an institution. I wanted to change it into a "Kunstverein" (art club) a very sucessfull way in Germany.
- I wanted to invite more artists to work on Odyssey in own studios

Monday, 30 November 2009

UWA 3D Art & Design Challenge - 75,000L Prize

Had this sent to me in SL, sounds promising -

There are 2 competitions running simultaneously, the IMAGINE challenge and the FLAGSHIP challenge. There are monthly prizes available seperately for both, and the top 2 each month will go into the pool for the Grand Prize (which will have an expanded judging panel). You can enter as many times as you like or for any month that you choose. For the Imagine challenge there will also be a monthly prize for best non-scripted entry. Current total prize pool is L$357,000.

There is a people's choice prize every month for the imagine challenge as well (details below).

FOR NOVEMBER ONLY at the moment, an Artist Book Prize is being awarded. Juanita Deharo who owns Second Edition group is offering a L$2000 prize for an 'artist book' . "An artists' book is an artwork in a book format, or an artwork which has its origin in the form or concept of the book." You can interpret this in any way you want. This prize may be ongoing. All entries to the IMAGINE CHALLENGE that have conceptual roots in a book will be considered for the Artist Book Prize. (Judging panel is listed at the bottom).

Location of current month entries & Art Entry receivers:
http://slurl.com/secondlife/UWA/64/132/250

Location of sandbox & Art Entry receivers:
http://slurl.com/secondlife/University%20of%20WA/146/118/25

THE IMAGINE CHALLENGE
In describing virtual worlds, it is often said, 'we are truly limited by only the imagination', and and that is the theme of this art challenge. The limits are the imagination. Create something that will take our breath away. Any form, any shape, any influence, any medium. Of this world, or the next! (size 100 prim).

Prizes offered to winners & runners-up every month till the 31st of August 2010. Grand Prize to be awarded at the end. Monthly winners & runners up to be displayed in the Second Life installation of the Lawrence Wilson Art Gallery, on the grounds of the University of Western Australia (UWA - this island). All winners COULD also be part of a real life (RL) exhibition of digital interactive art at the University of Western Australia in 2010.

A People's Choice Award will also be given every month. Voting panel will go up each month for the days between the closing of the month's entries and the announcement of the winners. http://slurl.com/secondlife/UWA/64/132/250 is where you register your vote by touching the image of the work you like best - one vote per person.

IMAGINE PRIZES
Monthly Prize: L$5,000 + RL Custom Tshirt (1st) L$1,250 + RL Custom TShirt (Best non-Scripted entry) , L$1,250 (2nd), L$500 People's Choice Award
Grand Prize: L$75,000 (1st) L$14,000 (2nd), L$14,000 (Best non-Scripted entry)

* RL custom T-Shirts will be made for the winners based on their favourite texture. This will be custom made, and posted to them, wherever they are in the world! These special prizes come curtesy of Shedworx.com and www.etshirts.com

THE FLAGSHIP CHALLENGE: Design the UWA Cultural Precinct Flagship Building
Design a building that captures the essence of creative engagement, which could possibly be built. The University of Western Australia plans to build such a building in real life. It is to be called FUTURElab. 999 prim maximum for FLAGSHIP challenge for the building & up to 200 prims to fit it our with artworks (if so desired)

FUTURElab will provide insights into the world we are shaping by putting a microscope on the research undertaken across the University. It will provide a showcase for the work of SymbioticA (http://www.symbiotica.uwa.edu.au); for the architects and designers from UWA’s Faculty of Architecture, Landscape and Visual Arts who are exploring new possibilities for themselves and their communities; and for those working with new and emerging technologies to shape our future. FUTURElab will incorporate a black box performance/screening environment, a science/art gallery, and teaching and presentation space for a range of activities across campus. It will also provide a hub for the Creative Industries Innovation Centre (CIIC), of which UWA is a partner.

Prizes offered to winners & runners-up every month till the 31st of August 2010. Grand Prize to be awarded at the end. The winning entry, will be given a permanent location on the grounds of the SL University of Western Australia estate. The winning entry may be considered as a possible baseline design for one of the actual buildings that will be built at the RL location of the expanding Cultural Precinct of the University of Western Australia. The creator of the building will be contacted to consult on how to turn the Second Life design, into reality.

FLAGSHIP PRIZES
Monthly Prize: L$5,000 (1st) L$1,250 (2nd)
Grand Prize: L$75,000 (1st) L$14,000 (2nd)

SPECIAL TRIBUTE TO ARTISTS
A special artists participation pool (donation) has been established thanks to the generosity of Sasun Steinbeck, Phillip Vought, Tranguloid Trefoil, Galea Yates, Lowell Cremorne and MidnightRain Glas who have agreed to join me in contributing L$1000 monthly toward the pool. This will be reset at the start of every month. All artists who submit a genuine entry (not a block of plywood) and who do not receive one of the main prizes, will receive a share of what has been contributed to the donation jar for that month. Nothing is being kept for the land tier, 100% will go back to artists. Please donate to the pool if you are able:
http://slurl.com/secondlife/UWA/65/130/250

Contest Entry Rules:

1) Any artwork/ object can be submitted. They can be inanimate or have animation. They may contain scripts if you so choose - maximum script time of 0.5ms, and anything that runs at over 0.05ms is to have an on/off on touch with time out of 10 minutes max (if you are unsure of your piece's script load please contact one of the Challenge hosts to have it evaluated). 100 prim maximum for IMAGINE challenge. 999 prim maximum for FLAGSHIP challenge for the building & up to 200 prims to fit it out with artworks (if so desired)

2) Note that by submitting an entry, you are giving permission to the University of Western Australia to place the objects anywhere on UWA owned land, and to have information and images of the entries placed on UWA websites and on websites promoting the UWA SIMS or events held on the UWA SIMS. If submitting an entry for the FLAGSHIP challenge, you are giving permission to UWA to use your design as the basis of the design for an actual building, when/if that eventuates.
3) Contest starts 21st August 2009, ends 31st August 2010.

4) Monthly prizes will be awarded (21st Aug 09 - 30th Sept 09 will be considered the first month. Calendar months to be adhered subsequent to this).

5) A valid entry, is any object dropped onto the contest entry billboard. Pick up item from inventory while holding down the CTRL key, and drop it onto the contest entry billboard prim (the prim should go red when your entry is in position to be dropped in).

6) Alternate method of entry is to drop the object into the inventory of Jayjay Zane, who is executive officer for the 'UWA 3D ART AND DESIGN CHALLENGE’.

7) All entrants should join the group 'UWA 3D ART AND DESIGN CHALLENGE’.

8) To join, copy and paste the following into local chat, then click as appropriate to join the group: secondlife:///app/group/cad9c421-8b96-f9c1-fb40-dade48c43fe4/about

Judging Panel
1. Professor Ted Snell - Director, Cultural Precinct, The University of Western Australia (RL)
2. Frank Roberts - The University Architect, The University of Western Australi (RL)
3. John Barret-Lennard – Curatorial Director, Lawrence Wilson Art Gallery (RL)
4. Jayjay Zifanwe - Owner of The University of Western Australia (SL), Creator & co-host of the UWA 3D Art & Design Challenge (SL)
5. Raphaella Nightfire - CEO SW&MB Fashion Productions, CEO Evane Model Agency
Snr Writer Best of SL Magazine, Owner Sanctorum Gallery (SL)
6. Tranguloid Trefoil - Owner of WASP at the University of Western Australia (SL)

Expanded Judging Panel for Grand Prize will include:
1. Frolic Mills - BOSL & CO CEO
2. Sasun Steinbeck - artist, scripter, and maintainer of the Art Galleries of SL list at http://sasun.info/ArtGalleriesofSL.aspx
3. Wil Dreadlow, ICON Lifestyle Magazine CEO & Publisher
4. Lowell Cremorne, Owner of The Metaverse Journal

Judging Panel for Artists Book Prize
1. Juko Tempel - Australian living in Paris. Librarian, photographer, linguist, educator and collector of new media art. In SL since 2006.
2. Victor Vezina - Journalist, artist, writes weekly column on digital toys and virtual worlds for Guardian newspaper, London. Gallery owner, experimental artist, art collector in SL since 2006.
3. Juanita Deharo - Art educator, professional artist specialising in artist books, small sculptures, printmaking. Gallery owner and artist in Second Life since 2006.
4. Jayjay Zifanwe - Owner of The University of Western Australia (SL), Creator & co-host of the UWA 3D Art & Design Challenge

Official Hosts for the UWA 3D Art & Design Challenge are Jay Jay Zifanwe & quadrapop Lane.

Saturday, 24 October 2009

JAZZLIVE in Second Life


Tony Kofi performing at The Crypt, London.
Image taken from JAZZLIVE, a film by Steve Millar
.

A few months ago I was commissioned by Russell Occomore (Asher Hebert in SL) to produce a documentary about the jazz club he runs in London. Production on the film is scheduled to be completed by April 2010.

From 6th November there's going to be a series of gigs at the venue in London and previews from the film which will also be streamed live into Second Life.

DanCoyote Antonelli, Juria Yoshikawa and Oberon Onmura have together created the virtual venue which the crowd in London will also be able to experience, so it's a chance to introduce Second Life art to a new audience.

The isle opens from 12PM SLT (8pm GMT) on Friday 6th November. A website has been set up with all the details, the slurl will be posted there nearer the opening date.
http://www.jazzliveinsecondlife.com

Sunday, 18 October 2009

Burning Life 2009

So it's that time of year again, and after the last two very underwhelming Burning Life events I wasn't expecting too much when I visited last night. There is, unsurprisingly, a lot of crap there, and a lot of lag to go with the crap, but there are also a number of excellent artists participating, the ones I know of are Dekka Raymaker & Penumbra Carter, Selavy Oh, Misprint Thursday & Miso Susanowa, Solo Mornington, Soror Nishi, Adam Ramona and AM Radio, I'm sure there are others yet to be discovered.

Unfortunately when I first arrived at Dekka and Pen's plot there was some event in full swing nearby and my frame-rate dropped to an unmanageable 5fps. What I did see seemed very exciting but I need to return when the sim is less busy. Solo's exhibit is a quiet, meditative space, very Zen, very Solo. I did not find Selavy's plot but Solo told me it is near The Man.

Khamudy Mannonen and I left our own little guerilla art corner, see if you can find it. Good luck!



UPDATE 21.10.09
Solo just passed me a note in SL with a list of some places worth visiting -

Bryn Oh - Vessel's Dream
A new cam build based off of her poem Lilac.
http://slurl.com/secondlife/Burning%20Life-Bordello/22/150/24

Ub Yifu - Gulliver's travel
Gulliver's travel scene from Ub Yifu and Copan Falta Audio streaming by Reverend Upshaw
http://slurl.com/secondlife/Burning%20Life-3%20Mile/216/140/25

Solkide Auer - Shellina Winkler - Towards the future
TOWARDS THE FUTURE is a fully immersive installation created at Burning Life. We are proud to invite you to enjoy the colorful atmosphere we have built in one of the 12 camps of Art Department.
http://slurl.com/secondlife/Burning%20Life-3%20Mile/216/140/25

Sekhmet's Serpentunes
A temple for the Egyptian Goddess Sekhmet suddenly sprang from the playa floor. Could be because she's associated with fire and snakes. Builder/Prim Abuse Artist: Madcow Cosmos Sound/Music Design: Lorin Tone Research/A
http://slurl.com/secondlife/Burning%20Life-3%20Mile/216/140/25

Adam Ramona - Proud Flesh
Avatar-interactive, wind-responsive, evolving audiovisual sculpture
http://slurl.com/secondlife/Burning%20Life-Rabbithole/87/239/25

Alpha Auer & Frigg Ragu - The Tower and the Quest
Someone was here and left a story, half finished, broken, unsatiesfied, no beginning and no end. Through shapes, figures, poses, avatars, stages the participants are invited to create their own story.
http://slurl.com/secondlife/Burning%20Life-12%20Mile/131/234/24

AM Radio - Among Other Things
Among other Things. Join in and help me create the art for this space! Graffiti the train!
http://slurl.com/secondlife/Burning%20Life-Jungo/224/40/24

Selavy Oh - irregularity
irregularity a structure by Selavy Oh
http://slurl.com/secondlife/Burning%20Life-Trego/127/243/24

The Roof Is Gone
Miso Susanowa & Misprint Thursday journey through evolution personal, universal and collaborative.
http://slurl.com/secondlife/Burning%20Life-Black%20Rock/27/19/25

144' by Dekka Raymaker & Penumbra Carter
144 - Low-fi art made in a simplistic manner out of products one could take with oneself, junk and scrap.
http://slurl.com/secondlife/Burning%20Life-Steamboat/173/238/24

Kicca Igaly & Nessuno Myoo *ArtEvolutionCube*
From a pencil sketch of a work, to realization 3D ... Are not you curious? Come and see the result of an Artistic Evolution.
http://slurl.com/secondlife/Burning%20Life-Trego/43/142/25

Yoa Ogee - Friends are everywhere!
circle of friendship and friendliness!
http://slurl.com/secondlife/Burning%20Life-12%20Mile/213/130/24

Friday, 18 September 2009

Selavy Oh - State of Formation

New work from Selavy Oh at IBM3.




Upon arrival the immediate area is populated by gigantic, imposing panels, flashing binary, urging you onwards, yet blocking your initial progress. The circular 'hub' in the centre is surrounded by water that when walked upon creates a path of land in your wake. On the central platform are various chairs and when sat upon they initiate different, disorienting sequences.

I believe this work can have a physical effect on the viewer, I certainly experienced something, I mentioned to Selavy that I felt much calmer after sitting in one of the chairs for an extended period. It was reminiscent of Bryon Gysin's Dream Machine which was very intentionally designed to induce hypnagogic states.



This is, undeniably, a very demanding experience, but a satisfying one. It takes time to adjust to the alien space and allow yourself to succumb to the isolation, and that's what I really appreciated, that it exists on its own very uncompromising terms and the participant must be willing and capable of tuning into the level it is resonating on.

Saturday, 12 September 2009

Aion

I swore I would never again be sucked into a MMORPG but the beta of Aion has grabbed my attention. The initial standout feature is the character creation, there's a lot of options you can tweak and create an amazing looking avatar, and the overall art design is stunning.

The game is released this month, 25th September in USA and 28th in Europe.
http://eu.aiononline.com/uk

Here's some screenshots, including my dashing but somewhat effeminate avatar -








Monday, 24 August 2009

SLon Des Refusés DJ Set

SLon des Refusés Closing Gala (2009) by SteveMillar



Playlist:
Bombay Bicycle Club - Emergency Contraception Blues
Bombay Bicycle Club - Lamplight
Au Revoir Simone - All or Nothing
White Denim - Paint Yourself
Nightingales - Little Lambs
Neils Children - Indifference is Vital
Yeah Yeah Yeahs - Black Tongue
The Creatures - Mad Eyed Screamer
Bow Wow Wow - C30 C60 C90 Go!
The Damned - New Rose
Kasms - KRIH
Die! Die! Die! - Death to the Last Romantic
An Experiment On A Bird In The Air Pump - Saints
Yppah - A Parking Lot Carnival
No Bra - Munchausen
Metronomy - On Dancefloors
Peaches - More
New Order - Everything's Gone Green
The Cure - A Forest
The B-52's - Planet Claire
Joy Division - She's Lost Control
Fad Gadget - Love Parasite
Gang of Four - At Home He's A Tourist
Crystal Stilts - Love Is A Wave
Underground Railroad - Sticks And Stones
Shrag - Long Term Monster
Fanfarlo - Luna
The Pains Of Being Pure At Heart - Young Adult Friction
Howling Bells - Golden Web
Thomas Tantrum - Shake It! Shake It!
TV on the Radio - Shout Me Out
Deerhunter - Slow Swords
Cryptacize - Blue Tears
Atlas Sound - Scraping Past
Smashing Pumpkins - Farewell And Goodnight

Arthole Closure

It is with regret we announce the closure of Arthole on September 30th 2009.

We are unfortunately unable to dedicate the necessary time to the gallery anymore, and for a number of other reasons feel it is time to move on and go our separate ways. We are enormously proud of what we've achieved over the last sixteen months and are very grateful for all the support from our members and the incredible talents of guest artists; Ichibot Nishi, Selavy Oh, Dekka Raymaker and Penumbra Carter.

Thanks also to Lysander Edo and Khamudy Mannonen for donating land, and Amy Freelunch for all her encouragement and enthusiasm.

We will continue to work in Second Life, keep an eye on our respective blogs for news on future projects and exhibitions -
Arahan Claveau
Nebulosus Severine

The final broadcast of Arthole Radio will be on Wednesday 26th August from 1pm Second Life time
(1pm US/PDT / 9pm UK/BST / 4pm US/EDT).

Listen live at the Arthole gallery in Second Life or open this link in your media player.

-Arahan & Nebulosus-

Saturday, 22 August 2009

SLon des Refusés closing party



The Closing Gala for SLon des Refusés will be tomorrow (Sunday) 23rd August, on Soup Eryri from 2pm Second Life time.
(2pm US/PST / 5pm US/EST / 10pm UK/BST).

Teleport here

Dekka Raymaker and Penumbra Carter have built an amazing white whale spaceship platform where I'll be DJ'ing from.

If you can't log into SL tune in via this link.

See you there!

-Arahan-

Thursday, 20 August 2009

It ain't over 'till the fat lady sings



Rezzable are busy promoting a new, anonymous artist called 3D Soup, and his/her piece Grand Odalisque (pictured above). The nude sculpture is very lifelike and must use similar 3D scanning techniques to Cubist Scarborough's facial models.



An obvious comparison to a real-world artist would be Ron Mueck, the exaggerated scale of much of Mueck's work is what makes it so extraordinary and effective.


Ron Mueck. In Bed, 2005.

Grand Odalisque does make a refreshing change from all the representations of nudes we're used to seeing in Second Life, it has a certain honesty you could compare to some of Lucian Freud's portraits.


Benefits Supervisor Sleeping. Lucian Freud

It's most notable though because of what other artists might do with the technique, imagine it in the hands of someone with similar sensibilities to the Chapman Brothers, like Ichibot Nishi, or Dekka Raymaker for example, now that could be very interesting.



Grand Odalisque is on display now for a limited time. Teleport here.

Wednesday, 12 August 2009

Salon Des Refusés slideshow



With works by: Ally Aeon, Hollow Prim, Socks Clawtooth, Banrion Constantine, Klink Epsilon, Strawberry Holiday, Man Michinaga, Sowa Mai, Shirley Marquez, Robin Moore, nessuno Myoo, soror Nishi, Tuna Oddfellow, Cinco Pizzicato, Azdel Slade and Elle Mehrmand, Arm Strom, Sunn Thunders, elros Tuominen, Betty Tureaud, Corcosman Voom, Shellina Winkler, Tsui Yamabushi, four Yip, and others!

Location: Magoo
Exhibition Dates: Aug 6-Aug 23, 2009
Details here.