
"When I was growing up every magazine, every book, every film, told me I should be straight. I got quite expert at reading between the lines, inventing my own subtext, and imagining same-sex romances that weren’t there. The world is slightly more inclined to accept human nature these days and minorities are more accurately represented in the media and entertainment industries, there is certainly not equality but some progress has been made.
Gaming however is still a bit of a dinosaur, particularly in the area of sexuality. I’m used to playing story driven games that ignore my demographic (Gay Male Gamer), so it is a huge treat when a developer includes options that cater for me. Of course it’s not appropriate for every game to involve sex or romance, but when it is an option, like in Dragon Age, it makes for a much more immersive experience if we’re allowed to choose our partners, and the opposite happens if we’re denied it. For example, when I played Knights of the Old Republic, I turned down the advances of the female characters, the same was true in Mass Effect, the result being that it felt like I missed out on interesting storyline arcs and possibilities.
Kudos to BioWare for going some way to help redress the balance with the Dragon Age series, and thanks to David Gaider for his intelligent and well-reasoned response on this issue. Gaming has taken another step out of the dark ages.
Arahan
April 7, 2011 at 5:38 pm"

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